Wednesday, May 6, 2020

The Messenger †the Joker Free Essays

JASON S. It’s almost like an essay. I swear this was not intentional (might have been out of habit). We will write a custom essay sample on The Messenger – the Joker or any similar topic only for you Order Now On a side note I learned everything I know about the Major Arcana from a game I played two years ago. This is addressing both the actual ‘Joker’ and the events of the book. JOKER THE FOOL ‘What’s in it for Ed Kennedy? ’(p 222) It’s not hard to see that the Joker is the most unique of a full set of playing cards. The Aces all had their own meanings but the Joker is much more symbolic and ambiguous in meaning. Born from the concept of a ‘wild card’ that could beat even the highest values of deck, the Joker originated from a tarot card of the Major Arcana. This card is known as the Fool (or the Jester). The Major Arcana consists of 22 trump cards used by fortune tellers to tell your fortune. Though all other cards in the Arcana are numbered from 1-21, the Fool never took on its own number. This is similar to how the Joker is not shown to belong to any suit. Later editions of the Fool shows it with the number 0 or 22; the beginning and the end, the first and the last. This may be representative of Ed’s initial incompetence, and his self-improvement as the story went on and his messages were delivered. The true worth of the Joker only arises in the event of challenge. Ed’s journey only consists of challenge after challenge. The true meaning of the Joker is summed up in a single quote near the end of the book. If a guy like you can stand up and do what you did, then maybe everyone can. Maybe everyone can live beyond what they’re capable of. † (p 382) The Joker and the Fool are symbolic of having infinite possibilities. Throughout the text this is in the form of Ed’s personal growth. Ultimately, Ed realizes that this entire time he wasn’t just fixing other people’s lives and helping them. The only person who needed help was him. â€Å"I’m not the messenger at all. I’m the messag e. † (p 386) How to cite The Messenger – the Joker, Essay examples

Tuesday, May 5, 2020

Job Satisfaction in the Workplace free essay sample

Brent Meyers stated, as employees demand increases in salary, the cost of producing goods or services also increases. With the unemployment rate where it is today and was, company owners can remain stagnant with his/her current work force as it pertains to wage increases. I believe employees understand that finding employment in this economy can be daunting, and business owners are educated to these thoughts. Another element that plays into job satisfaction is management strategies and personal interaction between managers and company personnel. I recently read an article about new managers and ten mistakes he/she may make. Management: Top 10 New Manager Mistakes. In this article, John F. Reh points out ten critical mistakes new manager make. I believe he is spot on due to shifts in management personnel here at Nypro, my current employer. The first mistake on Johns list is thinking he/she knows everything. Most managers I have come across micromanage his/her team due to lack of trust and believing his/her knowledge is far superior to those working under them. This in turn leaves little room for a team to develop because lack of communication is there between parties. The second leading mistake new managers make is showing everyone whos in charge. With the shift in new management personnel, Im sure everyone knows who the new boss is. Pushing ones weight around, and showing your egos true colors will only lead to resentment and failure to cooperate. This in-turn leads to employee dissatisfaction and most likely, a lack in quality produced products. Third on this list is change everything. Trying to re-invent the wheel will most likely lead to the discomfort of employees. Most people find it hard to change with the times. Most feel comfortable by staying with routine and what he/she knows. Moving individuals out of his/her comfort zone can have a negative impact on performance. With that said though, sometimes change is necessary, considering that our economic system is financially unstable, which in turn is effecting the way companies are doing business in this globalized business world. This list does continues on with negatives that impact job satisfaction, but I would also like to take the time to point out the positive influences managers can have as well. Bauer, T. , amp; Erdogan, B. Organizational Behavior. chapter 12. Throughout this course we have learned the behaviors of individuals in the work place, motivation, stress, communication, etc. Chapter 12, Leading People Within Organizations was an eye opener for me. Some of the most fundamental aspects of managing a team or company has been forgot in my eyes by most managers in this current job market. I believe today, employees are missing the People orientated leaders. By definition, People Orientated Leaders are those that show concern for employee feelings and treating employees with respect and consideration. Bauer amp; Erdogan pg. 290. ) Managers of today in my mind follow Theory X which states employees are lazy, do not enjoy working, and will avoid expending energy on work whenever possible. ( Bauer amp; Erdogan pg. 291. ) I clearly stated earlier that companies are struggling to return to a high standing in profitability due to a failing economy. By saying this, managers need to find ways to justify c uts and spending within an organization. So how do they go about making such cut? By having an assertive attitude and pointing the finger at employees. I dont believe theory X is completely wrong, some workers in our companies are indeed lazy and do not want to expend energy on task provided, but I think if the managers of today were just as concerned with his/her workforce by being Open, Conscientious, Sociable, and Agreeable, as he/she is about profits and the stakeholders, the organizational environment may have a more fruitful existence along with a boost in productivity. [Bauer, T. , amp; Erdogan pg. 286. ] Lisa M. Saari amp; Timothy a. Judge Case study Employee Attitudes And Job Satisfaction. s an analysis of three major gaps between HR practice and scientific research in the area of employee attitudes in general and the most focal employee attitude in particular- job satisfaction: 1) the cause of employee attitudes, 2) the result of positive or negative job satisfaction, and 3) how to measure and influence employee attitudes. [Saari amp; Judge] Gap-1 The Cause of Employee Attitudes The first gap focuses on employee persona lities, cultural influences, and work situation influences. A study on dispositional influences found that childhood temperament was statistically related to adult job satisfaction up to 40 years later. (Staw, Bell, amp; Clausen, 1986) Further studies have shown that job satisfaction stems from a individuals disposition or temperament. (Shane, amp; Herald, 1996) Despite the findings of these individuals Erez states that one of the limitations in this literature is that it is not yet informative as to how exactly dispositions affect job satisfaction. Erez, 1994) The researchers do say there is a correlation between job satisfaction, but know that organizations cannot directly impact employee personalities. So companies take different measures by placing employee into jobs that best suit him/her, and in-turn, improve employee attitudes. Cultural influences is another hot topic in this globalized job market. With the United States being the melting pot of the world, cross cultural workforces are inevitable. A study performed by Hofstede stated that there are four cross-cultural dimensions, (1) Individualism- collectivism; (2) uncertainty avoidance versus risk taking; (3) Power distance; (4) masculinity/femininity. (Hofstede, 1980) The importance of HR to understand these four cross-cultural factors is detrimental to the adjustment of different cultural attitudes within an organization. [Hofstede] The last portions of gap-1 is Work Situation Influence. This to me is one if not the most important factor of job satisfaction, is the nature of the work itself satisfying. Also, these surveys provide data that a company can use to pinpoint problem areas within the organization. Nypro uses such surveys via internet to determine employee job satisfaction, would you recommend a relative or friend to work at Nypro, and are you satisfied with the work provided, question like that. This case study concludes its research with the view that more in-depth study is needed to measure the impact that employee attitudes have on an organization. Furthermore, this research will dive deeper into the understanding of relationships between employee attitudes and business performance. This in-turn will Assist HR professionals as they strive to enhance the essential people side of the business in a highly competitive, global arena. Lisa M. [Saari amp; Timothy a. Judge] I believe this case study pointed out some very strong facts that dictate a positive or negative attitude as it pertains to job satisfaction. Although the work performed was a focal point for this research and how it plays into a fruitful work environment. Managers attitude, friendship in the workplace, and economic stability, should have been focal points too of their research. I believe these three key factors play just as much a role in job satisfaction and employee attitudes as any other facet of a work environment. Understanding not just the employee and his/her personality, but the scope of the work environment, and management personnel that govern action among employees, will surely improve employee performance, attitude, and overall wellbeing of a companys workforce. In conclusion, I chose this topic out of the many provided because job satisfaction in the work place has become a sore subject to discuss among co-workers in recent years. Since I have been in the manufacturing industry, I have heard talk of the business not being what it used to be. Employees are dissatisfied with the way companies in the manufacturing sector of business treat their employees. People dont feel a sense of job security, are overworked, understaffed, and underpaid. In this declining economy, companies that once saw rising profits, now find themselves making cut anywhere they can. This of course will impact the companys workforce itself. My degree pertains to management, and although there is areas of the business that are hard to control at the time, price of natural resources, conomic stability of the firm, competitors prices, and wages for employees, does not mean that managers have to forget fundamental areas he/she can control, company functions for staff members, personal interaction with the workforce, and letters or emails of praise to employees. I understand the financial collapse of the economy in 2008-2009 hurt a lot of firms, and those firms are still recovering from unethical acts performed by banks, wall street, and government personnel, but lets not forget that the way we treat our employees has a huge impact on, production, employee morals, customer satisfaction, and the firm itself. I hope to one day be in a management position so that I can make a difference in employees lives as it pertains to his/her work environment. I want to lend an ear, be open, be passive and assertive to get task done, and most importantly, understand that the backbone of the organization lies within a happy and productive employee. During my journey through this course, Organizational Behavior, I have learned the importance of understanding people from the standpoint of work ethic, cultural differences, and how different personalities play into how a organization blends its population and functions as a team. Although the book covers managing and leading people within organizations, proper decision making skills, and the political aspect of power within companies. I believe an effective manager that is trying to create job satisfaction for his/her workforce needs personal people skill, and an understanding of cultural differences. I believe these fundamental characteristics, especially people skill, are sorely lacking in todays job market of managers. The main focus of most managers today seems to lie with the financial wellbeing of the company rather than having a balance between finances and employee welfare. This course has taught me how to interact with people on a professional level. Sure, I may not get along with everyone and may not have all the answers when I am a manager, but treating everyone with dignity and respect far outweighs ones ability to make the bottom line look good. Besides, without a mentally healthy workforce, profits and success could be far out

Tuesday, March 31, 2020

Athenian Slaves and Women essays

Athenian Slaves and Women essays Athens was Classical Greeces most famous city-state.In the Classical Athenss society,men were recognized as the superior beings,whereas women and slaves were the lower form of peoples in the society at that time.(Perry et al 1996:63).In this essay ,Ill first investigate the rights of Classical Athenian women and slaves from several different aspects and make comparisons between the two before judging whether women had significantly more rights than slaves. Firstly,from a political point of view,Classical Athenian society denied both women and slaves from and political rights.They were not allowed into the Assembly.This is because Classical Athenians believe that women are unable to reason intellectually ,they cant translate their reasons effectively and their reasoning lack authority because of their inferior status.(Cartledge 1993:70)The management of the city-state was strickly permitted to the free-mens only,who were the superiors as Aristotle once said:The male is by nature superior and the female inferior and the one rules and the other is ruled.(Aristotle Politics cited in Perry 1996:63)Slaves were diminished,undoubtedly,by the Athenians too,as Aristotle said:He[slaves]can recognise intelligence in others,although he has none... (Aristotle Politics Extracts paragraph 5).This gives expression that slaves do not have the intelligence to rule,and therefore should be ruled .Women and slaves did not take part in any political activi ties and both shared the same levels in this field of politics. The city-state of Classical Athens had a population of around 100,000 people(Lewitt 2000:7)and the Assembly was the place to meet to discuss the matters of the city-state,but not all 100,000 could attend at once to discuss,therefore,there was a ruling that said only citizens were allowed to attend(Lewitt 2000:7).This implied that women and slaves werent ...

Saturday, March 7, 2020

Free Essays on Rape And Tolerance

It was about 5pm in the afternoon when a young girl of 13 decided to seek solitude within her cousin’s home. Just three hours earlier, she had just been grounded for breaking curfew. Running away seemed like the better alternative to hanging out around an empty house. Her cousin Eric was usually always home and never minded receiving unannounced company. When she showed up it was no different. Eric did, however, already had a few friends over, which wasn’t anything new. Everyone in the neighborhood either worked for Eric, or bought from him. He happened to hold some prestige. As things run in the â€Å"hood,† there are just some people you messed with and others you didn’t. Eric was the latter of those. After a few games a spades, a couple of Eric’s boys decided they wanted to get some alcohol from the store just a few blocks from the house. Eric felt that was a pretty good idea and opted to go with them. The only thing keeping him was an already drunken buddy of his sleep on the couch and the 13-year-old cousin watching television on the floor. Eric was kind of hesitant in leaving his spade buddy there without his supervision, because he felt no one was above stealing, but his cousin assured him that she would keep an eye on everything. Deciding it was just a quick run, Eric, certain that she would watch his stuff, headed out the door. She returned her focus onto the television. It was probably about 15 minutes later when the guy woke up and got off the couch. He began asking the girl about what she had be watching and where everyone else had went. She told him about the run for alcohol and preceded to explain the show she had been watching. He then sat right next to her on the floor and rested his arm around her on the floor. Unnerved, she kept watching t.v. , pointing out particular parts she wanted him to pay attention to, seeing that this was only a rerun and it just happened to be a very good one. A commercial break ca... Free Essays on Rape And Tolerance Free Essays on Rape And Tolerance It was about 5pm in the afternoon when a young girl of 13 decided to seek solitude within her cousin’s home. Just three hours earlier, she had just been grounded for breaking curfew. Running away seemed like the better alternative to hanging out around an empty house. Her cousin Eric was usually always home and never minded receiving unannounced company. When she showed up it was no different. Eric did, however, already had a few friends over, which wasn’t anything new. Everyone in the neighborhood either worked for Eric, or bought from him. He happened to hold some prestige. As things run in the â€Å"hood,† there are just some people you messed with and others you didn’t. Eric was the latter of those. After a few games a spades, a couple of Eric’s boys decided they wanted to get some alcohol from the store just a few blocks from the house. Eric felt that was a pretty good idea and opted to go with them. The only thing keeping him was an already drunken buddy of his sleep on the couch and the 13-year-old cousin watching television on the floor. Eric was kind of hesitant in leaving his spade buddy there without his supervision, because he felt no one was above stealing, but his cousin assured him that she would keep an eye on everything. Deciding it was just a quick run, Eric, certain that she would watch his stuff, headed out the door. She returned her focus onto the television. It was probably about 15 minutes later when the guy woke up and got off the couch. He began asking the girl about what she had be watching and where everyone else had went. She told him about the run for alcohol and preceded to explain the show she had been watching. He then sat right next to her on the floor and rested his arm around her on the floor. Unnerved, she kept watching t.v. , pointing out particular parts she wanted him to pay attention to, seeing that this was only a rerun and it just happened to be a very good one. A commercial break ca...

Thursday, February 20, 2020

Apply to University Personal Statement Example | Topics and Well Written Essays - 500 words

Apply to University - Personal Statement Example I have the zeal to know how computers operate and how I can use them to positively influence the world in my own way. English is my second language and I have had some difficulties learning it since I did not have enough learning materials in my native place. I figured out that if I become a computer expert I can make these materials available to kids who crave for knowledge and, consequently, help in dissemination of knowledge. I have studied Information Technology in my bachelors. The IT course equipped me with basic knowledge and skills in computer programming, web designing in form of HTML, information searching and retrieval and subject indexing and thesaurus construction. These skills and knowledge should give me a head start in computer science. I do not have any previous work experience as I have just completed my bachelor’s degree in IT. However, during my bachelors I undertook a work placement programme at a nearby high school for two months. My duties were akin to those of a system administrator where I helped the school’s system administrator configure computers and check for security breaches. I also helped students who did not know how to use computers to use them effectively. As a result, I grew my computing and management skills which should prove helpful for this course in the long run. I have a host of interests and hobbies. However, the ones I love most are to play and watch football, to play chess and to participate in enlightening debates. I believe football is a competitive and passionate sport. This should make me a competitive and passionate person in all my undertakings. Debating helps me grow my English language and vocabulary and equips me with the skills of thinking at my feet and adequately relaying information. Lastly, chess equips one with planning, thinking and overall strategizing skills. All these skills will be

Tuesday, February 4, 2020

Failure of the Mercantilism Essay Example | Topics and Well Written Essays - 500 words

Failure of the Mercantilism - Essay Example From this paper it is clear that  the mercantilists believed that the presence of more gold and silver bullions in a country translated to a better economy than any country with minimal gold and silver reserves. The theorists believed and encouraged countries not to use their gold deposits for trade even when the people desperately needed these products. The mercantilists had the idea that any successful trade meant the gain of one party and the loss of the other party. They never viewed the trade between two countries as being mutually beneficial. They encouraged their countries to influence the international trade and ensure that the citizens did not compromise their gold and silver deposits.This essay stresses that  the mercantilists developed ideas that were meant to promote the interests of the merchants since they were believed to be a significant source of a country’s gold and silver reserves. The government placed the role of attracting more gold and silver to the country to the merchants and also entrusted them with implementing relevant measures that would seek to regulate the economy. Malynes, for example, states that the merchants more specifically the bankers would develop appropriate measures that would see the increase in the supply of specie into the country. Malynes rejected any effects of the exchange rate in influencing external trade and trusted the â€Å"tricks of the bankers† to solve the economic problem experienced in the country.

Monday, January 27, 2020

Unity3d Game On Android Platform Computer Science Essay

Unity3d Game On Android Platform Computer Science Essay Unity3D is a popular 3D game engine in recent years, which is particularly suitable for independent game developers and small teams. It is a cross-platform game development software which mainly comprises eight products such as the Unity, Unity Pro, Asset Server, iOS, iOS Pro, Android and Android Pro. Without writing complex codes, programmers can quickly develop a scene by using the visual integrated development environment of Unity3D. Unity3D has special tools in easily programming a game. For example, platform-related operations are encapsulated in its internal, the complex game object-relations are managed by different visual views, and JavaScript, C # or Boo scripting languages are applied to program a game. A script program will be automatically compiled into a .NET DLL file, so the three scripting languages, in essence, have the same performance, their execution speed is 20 times faster than traditional JavaScript. These script languages have good cross platform ability as well. That means developers can deploy games on different platforms such as Windows, Mac, Xbox 360, PlayStation 3, Wii, iPad, iPhone and Android. In addition, games can run on the Web by installing a plug-in. That means developers can deploy games on different platforms such as Windows, Mac, Xbox 360, PlayStation 3, Wii, iPad, iPhone and Android. In addition, games can run on the Web by installing a plug-in. There are many techniques for de veloping Unity3D game. These methods have some of the drawbacks. Analysis: This part summarizes existing method related to my research work on Unity3D game on Android platform. 1. Augmented Reality and Image Recognition Based Framework for Treasure Hunt Games (2012) Zsolt Balint, Botond Kiss, Beata Magyari and Karoly Simon introduced the new possibilities in game creation and customization [1]. They proposed the framework that supports the development of these types of games, and provides exciting new possibilities offered by virtually. The framework is based on client-server architecture and its complexity is relatively high, being composed by several subsystems. Client applications have been developed for the iOS and the Android mobile platforms. While playing, the checkpoints provided by the server are displayed on a map, and a proposed route is marked to help the user finding and reaching them. The Android client also uses the Mina framework for establishing the connection with the server. The communication between the server and the mobile client applications is based on the TCP/IP protocol .The main advantage of Mina is efficient concurrency handling. Thousands of client requests can be served at the same time, using a single execution thr ead on server-side. It is not necessary to perform expensive thread creation operations when new clients are connected. They proposed new software that consists of three subsystems: server, Android client and iOS client. The development of a new game requires the customization of some framework elements. A framework for the development of augmented reality- based adventure games for Android and iOS platforms has been proposed. Due to the software architecture, a high number of simultaneously connected clients can be served; the system can be easily maintained and upgraded. By customizing specific elements from the framework online treasure and scavenger hunt games can be easily created and published. The searched treasures are part of the augmented reality, in this way the cost of game creation is significantly reduced in contrast to games with real objects. Furthermore, augmented reality can serve with many other interesting solutions, allowing the transformation of scenes. For treasure localization image recognition methods are used. In this way objects can be localized more precisely, and the application can be used inside buildings. 2. A Study and Implementation of Graphics Engine on Android Platform (2012) Cuixia Ni, Guang Jin and Xianliang Jiang developed a new graphics engine [2]. They used testing environment is the Android and the testing tool is Android Virtual Device. This study can be divided into three modules. It includes text spirit module, animation module and auxiliary module. The text spirit is the text content that is displayed on the scene. Due to the improvement of games and high expectations from players, games scenes have transformed from static to dynamic. The players hope that the games scenes are dynamic and variable. In this paper, they used the timer, tiled textures and some basic transformation to realize those functions. Timer Handler Class sets a series of time for the events and triggers them at the given time. Physics Handler Class is the base of the movement effect. The functions are to make an animation according to the simple physical rules and the interaction effect more verisimilitude, which can give players a better experience. 3. An Innovative ICT Service Creation Approach based on IMS and Android Collaboration ( 2011) Chung-Shih Tang, Yi-Kai Chiang, Chin-Yuen Twu, Ying-Dian Tsou, and Gong-Da Fan proposed a typical network architecture including the IMS core network for voice communication and Android Apps network for application download and execution [3]. This paper describes the SIP Clients in Android CPEs register to the IMS Core, which is mainly composed of Home Subscriber Server (HSS) and S-CSCF, and communicates to each other through the IMS session control. The Android CPEs, at the same time, can download applications from any Android Apps market. Some applications are stand-alone and fully executed on local Android CPEs. Some others may need the Android CPEs to cooperate with their corresponding 3rd party AP Servers. An integrated ICT service creation platform is proposed and implemented by them to support the development of IMS-initiated collaborative Android applications. Based on the proposed approach, telecom operators not only operate and manage their own Android markets, but also mak e best use of the telecom services and thus increase their competitiveness. Introducing such an ICT service creation platform into IMS-based NGN is expected of great advantage. They described, significant effects at least include: (a) revenue gained from Android apps download and execution; (b) enhanced utilization of existing telecom resources; (c) adhesion degree improvement of telcos subscribers; (d) a new-style use case of integrated ICT Android apps; and finally (e) without large investment on an IMS based NGN. 4. Design and Implementation of the Game Engine based on Android Platform (2011) Wu Yan-hui Yao Xia-xia He-Jin proposed the game engine design which is need to analysis the operating mechanism of the game [8]. They took Android for example and analyzed the design principle that is behind the game engine on Android and executed the game engine whats going on it. From their programming understanding, they said that the game on Android platform has an activity class, a process control class, a game thread class and some others game objects. Activity is the basic execute unit of one game and it is responsible for control the life cycle of the game, such as, start the game, pause and exit from the game and so on. In this part of the paper the authors mentioned that a process control class provides switch way between multiple interfaces (such as the start screen, main menu, game scene, help information and so on), besides that the users can control the running of the game. Game thread class continuously cycle between events that may occur, calculates the game state and refresh the screen. The event that the game program deal with can be divided into two types: one is generated from hardware device (such as the keyboard is pressed), and the other type is produced by internal objects in game program (such as the collision between game objects). Game objects are the actual movement entity of the game. The authors also mentioned that the game objects need to define the corresponding pictures and actions to perform in the game. When special event occurs, game objects will execute corresponding action according to running logic of the game. In order to enhance the running effect of the game, the player, timer, labels and other components are often used in games. More complex games also can be divided into a number of units according to the game plot and each unit is regarded as a game scene. In order to improve the running efficiency of the game, they introduced JNI into the development of game engine. 5. Adaptive Classification and Strategy Making System for Android Soccer Games (2012) Ming-Yuan Shieh, Juing-Shian Chiou, Chun-I Ko proposed the signal processing procedures in an android robot soccer game [5]. While the game starts, the top view image sequences of the field captured by the global CCD camera firstly, then the objective features of the robots, the ball and the environmental objects such as the door will be determined after digital image processing procedures. These objective features will offer the strategy making subsystem decision making data for path planning, game strategy decision and movement control command determination. There are two necessary steps before the proposed image processing procedures. The one is to execute a global image indexing scan; it intends to determine the center locations of objects such as ball and robots. Another step is to perform another scan for local recognition of objects. It aims to distinguish what the object is the ball, or a mated robot, or an opponent. The visual subsystem in the proposed system mainly consists of a CCD camera, a frame grabber card, attached modules and digital image processing programs. The key goal is to determine objective parameters of every object in the game field such as the locations of the ball, the robots, the door and the sidelines. He describes the sequences of image processing procedures are used in the proposed visual subsystem. He implemented a vision based android robot soccer system in actual FIRA AndroSot game. A visual subsystem is designed for recognition of objective features based on an omni-directional vision system. The host computer accomplishes image processing, strategy making, control command decision, and offer appropriate commands to every android robot to kick ball, trace, or defense. Based on SOMNN scheme, the object segmentation is insensitive of variant illumination. The adaptive algorithm of background generation provides proper salient motion detections. 6. Research on Key Technologies Base Unity3D Game Engine (2012) Jingming XIE developed the component model which is applied in the Unity3D game and provides a scalable programming architecture [6].Unity3D has many predefined components. Programmers can combine some of them to create a featurerichGameObject. In game development, besides directly using GameObjects predefined in Unity3D, programmers can create an empty GameObject with the information about position, rotation and scale of an object, and then add scripts or other components into it. In order to facilitate the same type of game object management, Unity3D affords the Prefab that is a technology like a template. A Prefab can contain both objects and game resources such as 3D models. There are a number of scripts in a game. A script is a class controlling the behavior of a game, which should inherit a base class called MonoBehaviour. MonoBehaviour defines common event triggering methods. When a predefined event occurs, an appropriate method will be automatically executed. They used distri bution of four android classes in Unity3D are AndroidInput, AndroidJNIHelper, AndroidJNI, AndroidJavaObject. They had generated the Random NPCs using Dynamic Algorithm. NPC is the abbreviation of non-player character. That the number and location of NPCs are dynamically changed can keep players strong interesting on a game and extend the vitality of the game. NPCs can be designed by the difficulty and logic of a game, this algorithm can be called when some NPCs need to be created in a game. There are mainly two ways of firing bullets in game development. One is that a true 3D object is modeled by decorating a bullet with texture and color. This approach needs to control the flight path of a bullet and destroy the bullet when it is out of bounds. Another method is to use ray tracing technology. That the light collides with an object means a bullet hits the object. In order to get more realistic effects, cartridge cases are pop-upped or sparks are twinkled at the gunpoint when bullets are fired. Moreover, drawing light between the launch point and target point can more realistically simulate the firing of bullets. In a 3D shooting game, a sight is usually provided to players. Players can move a mouse to control it for firing. The principle of this technique is to place a graphic sight in the center of the screen. Moving the mouse is equal to move the camera, which will cause the illusion of the sight moving in the screen. In fact, the coordinates of the camera are real target coordinates in game codes. 7. Mobile Technology for Games and Augmented Reality (2011) Jon A Preston, Jeff Chastine proposed the object-oriented approach which is utilize more advanced game engines such as the Unity Pro engine [7]. The main objective of this paper is Students are quickly able to utilize these in their games to realize advanced games, and this drives a deeper understanding of the concepts. They utilized the Unity engine, which was also free but can be upgraded to a pro edition to deploy to mobile devices. Beyond traditional games as many would imagine, these technologies can be utilized in interesting ways that appeal to a broad audience. They described one such example in a mobile augmented reality smart book where the user can interact with virtual objects which show atop the real world via the phones camera. When the user flips a page of the book, the characters on the phone can change, move around, and also interact with objects on the page of the book. Such experiences can be useful to bring creativity to students as they design not only the comput ational aspect on the phone but also the artistic aspect within the book. The virtual character within the phone standing on top of a picture in the real world, and this captures the type of experience and knowledge. Given the ubiquity of mobile computing devices and their appeal to students and given the accessibility of modern game engines, students can benefit from working with Unity and the Qualcomm Augmented Reality Toolkit. 8. Implementing Gymkhanas with Android Smartphones, a Multimedia M-Learning Game (2011) Gregorio Robles, Jesus M. Gonzalez-Barahona presented a design of a generic game (gymkhanas) using Android mobile phone technology [4]. The main advantage of their work is participants, web-based infrastructure for the organizers and web services that allows interaction between them. The main objective of their work is to simplify and increase the experience of the participants. They have presented this, a game where users, usually in teams, have to surpass one challenge after the other. These type of games can be used with learning purposes by focusing questions on the content to be learned, and also consider other type of learning such as cooperative working and geographic (or local, in the case of a city) knowledge. They have shown how this implementation of system using smartphones outperforms traditional system both in technical terms as well as in the human resources devoted to organizing and controlling such an event. Once the system has been installed, no complex technical kn owledge is required for organizers and participants: organizers may set-up and run a gymkhana using a simple web interface, while participants face a typical smartphone application environment to surpass challenges. Depending on the type of challenge, participants will make use of the technologies commonly found in smartphones, such as geopositioning and pictures. Additional features include instant messaging between participants and organizers and the possibility of using augmented reality. 9. A New Method of Virtual Reality Based on Unity3D (2010) Sa Wang, Zhengli Mao, Changhai Zeng, Huili Gong, Shanshan Li, Beibei Chen. Used Unity3D as the development platform for virtual reality [9]. They designed Browser-Server three-tier architecture VR-based framework which is including 3 layers: presentation layer, logic layer and data layer. They adopted the hierarchical approach of geographic information system and they divided the study area into four layers: Terrain layer, Building layer, Transport layer and Vegetation layer. Unity3D has a highly optimized graphics pipeline for both DirectX and OpenGL. During the process of creating a scene, works in Unity3D are as follows: Shading, Programming, Collision Detection, and Showing Information by GUI Control, Publishing and Integrating. Unity3D comes with 40 shaders ranging from the simple to advance. All the built-in shaders integrate perfectly with any type of light, with cookies or without. They described, in order to publish online; the virtual reality system is generated by the first kind: Web Player. The project generates the system by build settings in File. We can also generate other kinds of systems, such as Windows Standalone, if we choose this kind of build settings, there will be an executable file and can set up in users computers. So, the virtual reality system could be run in different purpose even different operation system. 10. PicoLife: A Computer Vision-based Gesture Recognition and 3D Gaming System for Android Mobile Devices (2011) Mahesh Babu Mariappan, Xiaohu Guo, Balakrishnan Prabhakaran developed PicoLife which is powered by two engines [10]. First one is a mobile optimized computer vision engine based on OpenCV that tracks the users hand in realtime. Second one is a 3D engine that runs their motion-capture guided 3D models, which make up the game characters. They described the object tracking and the 3D modeling processes involved in PicoLife. This paper describes three main implementations: a) the training procedures for Cascaded Haar Classifiers later for performing real-time object tracking efficiently on the mobile platforms. b) the procedure for real-time object tracking using Cascaded Haar Classifiers. For the purpose of tracking, they used the Haar training XML file that they obtained after training the Haar classifiers. Firstly, get the image from the live video sequence. Secondly, convert the image to grayscale using a call to the cvtcolor function. Thirdly, they improve the contrast of the image that is getting processed. c) the 3D modeling process that they used to create the game characters. To obtain realistic animation effects, they used motion capture equipment to accurately capture human motions in a 3D space. They gave the specific focus on (1) advanced mobile-optimized real-time object tracking engine for recognizing hand gestures for a novel vision-based gaming interface and (2) advanced motioncapture guided 3D modeling pipeline for creating the game characters. They benchmarked three different mobile platforms, namely, Texas Instruments OMAP3630 (Motorola Droid X running Android Gingerbread), Qualcomms MSM8660 Snapdragon (HTC Evo 3D running Android Gingerbread) and the Texas Instruments OMAP4430 (Blaze Development platform running Android Gingerbread) using four computer vision algorithms used in PicoLife (FAST, STAR, SURF, Cascaded Haar Classifiers) and our 3D models(static and dynamic). Conclusion: Unity3D is not only applicable for game development, but it can also be used to develop applications in real world. If we want to develop some special functions of the scenes in a simple way, we can use the script or editor of unity3d. The most powerful editor is Visual Studio; the scenes in Untiy3D can also be compiled with Visual Studio by adding UnityEngine.dll. C. The affinity of the development language makes the existing mobile applications easily transplanted to Android platform. At the same time, Android is a Linux-based system, the large number of open source application library included in Linux can be used to develop abundant applications. Based on the Linux kernel, Android provides a variety of available library and a complete application framework. Android owns Apache copyright, and also provides Google-made Dalvik virtual machine to run applications. The Platform of Android with Unity3D Game can shorten the development cycle significantly. The combination of Unity3D and Android is efficient, user-friendly interface, and provide more parameters to be customized, so that new users can use this game better to play and quickly.